THE GARDENER’S NOTEBOOK
A place for both.
Grow the water. Tap any dry pore next to water. One tap uses one drop. Diagonals do not connect.
Water every flower. Reach the coral blooms before your drops run out.
Enclose the eggs. Dry pores breathe through the board’s edge. Surround a dry region with water or stone and its air becomes trapped. It stays dry forever.
Eggs cannot be watered. A flower trapped in air cannot drink. Undo is always free.
Keys & the science of little bubbles
Tab to a pore and press Enter or Space. Arrow keys move around the board. Z undoes, H gives a nudge, R restarts.
Inspired by 2026 work on air trapping during imbibition in porous media. This is an original, turn-based toy model: real flow depends on pore geometry, pressure and wetting. There is no physical time or pressure solver here.
OpenPNM is a research reference only; no code or art copied. Original game code: MIT. Art generated with a GPT image model.